![]() Avoid the first AoE, then move into where it previously was to avoid the next two. Second Decree: King Mog will summon the Paladin, Bard, and Warrior, who will use Moogle-Go-Round in tandem, creating three large circular AoEs around the arena. ![]() First Decree: King Mog will summon the Rogue to use Pom Bog, creating a puddle of poison in the center of the arena that deals damage over time, and the Archer to use Mograin of Death, targeting a player with an AoE circle.Additionally, King Mog will attack with Mog Stone IV and Pom Holy during or after the Mogglesguard have used their attacks. Each time Good King's Decree is used, various Mogglesguard will be summoned and use their signature attacks, in the order listed below. Good King's Decree: This is King Mog's main mechanic that he will repeat throughout the fight.Defeat the White Mage first to avoid them from healing Puksi Piko. Pom Cure: If Puksi Piko is damaged, Kupli Kipp will cast Pom Cure, restoring their health.Pom Holy: Kupli Kipp will deal damage in an area around itself.Quickly move out of the AoE to avoid being forced to dance. Moggleday Night Fever: Puksi Piko will target a large conal AoE, inflicting Rhythemetic Fever in the area, causing players to dance uncontrollably for the duration of this debuff.The targeted player should move away from the rest of the party to avoid hitting them with this attack. Mograin of Death: Kupu Kogi will target a random player with an AoE marker, dealing damage in the area when it resolves.Move out of the AoE indicator to avoid this attack. 1000-koponze Swipe: Kupta Kapa will deal high damage in a conal AoE, inflicting vulnerability up.Spinning Mogshield: A circle AoE that deals moderate damage and inflicts vulnerability up, increasing the amount of damage you take from all attacks.Additionally, each of their attacks are also listed. After defeating him, the next Mogglesguard will spawn in the order listed below. Like what you read? Think I’m dead wrong? Leave a comment here or on my other pages and let me know where you stand in this old debate.At the beginning of this Trial, Whiskerwall Kupdi Koop, the Paladin, will face you alone. THIS IS HALLOWEEN/ THIS IS HALLOWEEN/ EVERYBODY SCREAM/ EVERYBODY SCREAM But it set the precedent for the rest… and you even get to dress the party up in moogle costumes for a bit. The trip is worth the wait.īeing the first Moogle Theme, FF5’s Moogle Village theme song is pretty stripped down. The melody has been turned down a bit in this version, making it a more comprehensively satisfying piece. Then Artemicion asks Zidane to find some Superslick to get the machine running, which requires delivering more letters. First you need to deliver all the Mognet letters through the sidequest, and then you need access to the red chocobo or higher. The best part of FF9’s Mognet Central is that casual players will never see it. ![]() It’s a nice break from the dismal Narshe theme. It’s also by far the most robust of the bunch, and it’s fun to visit the Moogle Cave in Narshe just to hear this song. His version of the theme is the standout of the pack because of its transitionary bars. Mog is one of my favorite characters in FF6. There are only four arrangements that are applicable for this category, so I went ahead and included them all. They appear in various capacities as party members, summons, shop vendors, weapons, and mail service workers, and they do it all with an extraordinary degree of cuteness. Moogles, little pom-pommed-alien-dog-things, have been in Final Fantasy since FF3. Strike up the Prima Vista band and crank up the airship radio we’ve got some hymns to sing.Įach week we’ll go through a new category carefully selected to best illustrate the craftsmanship of master symphonist Nobuo Uematsu and his extensive work on the Final Fantasy series.Ĭlick here for the full archive, which updates every Monday.
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